Process of the Play Tests – A Reflection

I can’t remember if I mentioned, but throughout this entire development process, I’ve been doing user tests every step of the way through.

The purpose of these wasn’t only so that I could see where potential bugs were (which there was a lot of) that I wasn’t bumping into when I played through the game my way, but also what people were thinking as they played through.

At first I felt kind of strange and very conscious to the process almost to the point of starting to consider the amount of people I actually wanted to show my incomplete work to because
1) there is something uncomforting when it comes to showing off your incomplete work and
2) if I was to let everyone in every step of the way, what was left to show off when everything is actually done?

But as how Max Dean has said in a number of his classes already –

If you don’t let anyone into your work, they can’t help you. And if you don’t let anyone help you, your work is only as good as you think you can get it. Not as good as you can actually get it.

Um okay he might not of said that last part but I think he might of said something that meant the same thing. But anyway that’s what was very true to me as I was creating my piece. It was really about getting a large spectrum of the type of audience that I was play testing with, and with that – deciding who my intended audience were.

(continued in next post…)

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Play Tests – A reflection

I can’t remember if I mentioned, but throughout this entire development process, I’ve been doing user tests every step of the way through.

The purpose of these wasn’t only so that I could see where potential bugs were (which there was a lot of) that I wasn’t bumping into when I played through the game my way, but also what people were thinking as they played through.

At first I felt kind of strange and very conscious to the process almost to the point of starting to consider the amount of people I actually wanted to show my incomplete work to because
1) there is something uncomforting when it comes to showing off your incomplete work and
2) if I was to let everyone in every step of the way, what was left to show off when everything is actually done?

But as how Max Dean has said in a number of his classes already –

If you don’t let anyone into your work, they can’t help you. And if you don’t let anyone help you, your work is only as good as you think you can get it. Not as good as you can actually get it.

Um okay he might not of said that last part but I think he might of said something that meant the same thing. But anyway that’s what was very true to me as I was creating my piece. It was really about getting a large spectrum of the type of audience that I was play testing with, and with that – deciding who my intended audience were.

(continued in next post…)

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Video

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Final Project! Yay!

It’s finally the end of the semester, and along with it, the conclusion to the class – the big project.  Our process from the beginning to the end involved a lot of changes that affected our end result.

From the start , the idea that was proposed was to have a container of sorts that would suspend pieces of paper with wishes written on them by using some sort of ventilation / air flow. The idea was eventually dropped after a week when the group decided that such a feat would involve complex engineering to figure out the physics.

We decided after a while that the wishes could be hung on something, perhaps on a tree, and that the wishes could be written on something relevant to the tree, such as a leaf. Though it was originally planned that they would be lit up, we ended up making it simple by simply lighting up the entire tree with the leaves being 4 different colours.

The show itself went reasonably well. Unlike some of the other exhibitions, our tree was not only noticeable right away, but also just from seeing it was clear as to what the purpose was and how the tree worked. Although we could of found a taller table for where the basket of leaves were (everyone had to bend down to write their wish), the tree itself made hanging the leaves quite simple.

A lot of the exhibitions involved a single user experience, where the participant would go through the experience and leave with whatever they felt afterwords. Ours, like some of the others that were there, allowed the user’s to leave their “print” on the work and relied more on the participant leaving their mark on the work rather than the work leaving a mark on them. This caused an effect where the more leaves that got hung on the tree, the more the experienced changed for the next person.

Our project turned out to be quite pricey as we all put 25 dollars towards our great masterpiece. A grand total of $270.25 dollars was used to put together the tree, make the leaves, costumes and bins to create the experience of the wishing tree! Permanent Markers $6.00, Face Paint and 4 Fairy Wings $63.28, Chicken Wire $69.87, Wire Cutters $13.79, Spray Paint (8 cans) $50.32, Glue (17 bottles) $20.00, Reinforcements for base $8.59, Staples Printing $16.50, Paper Clips $6.90, Parking Spot $15, Total $270.25. Thinking back, there are a lot of things we could have done to meltdown that price such as take advantage of the dollar store!

Group Members’ Personal Experiences:

One of the most memorable things that I will take away from this project, is the way that this project brought many smiles to so many faces. It was remarkable at how many people were so eager to write and place their wish on our tree. Our 3 brave fairies went around to attract new people to come and experience our project. One thing that stood out for me was when a  woman and her child came to try out our project and her child placed a wish on our tree. It truly warmed my heart. Overall, after capturing pictures of the experience and seeing people’s reactions, I believe most people had fun with this experience. They were able to once again for a small time, re live their childhood, and speak to live fairies!

By: Rachel Abitan

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